This tool is based on the tutorial I wrote last year, it allows you to get controllable, but not final topology, using polypaint, masking or slicing. It also gives clean extractions without jagged edges.
*For Zbrush 2019 and above. Will NOT work with Zbrush 2018*
Mask It now supports Hard Edge extraction in seconds.
Names shortened for easier recognition.
Clean Mesh button added to fix missed corners.
First time resolution picks no longer a double click.